FC’12 Germany – 2. Bundesliga 2017/18

FC’12 style is a kit style project of FM Slovakia. This league pack contains 51 real kits; home, away and third for most clubs in this style. It is intended for use with FM 2018, but it will work with all versions of the game from FM 2009 onward.

You’re satisfied with our work and thinking about to donate a small amount?
Your donation is more than welcome to guarantee the future of this project.
Please do it trough the Donation page in the menu. Thank you.

Redistribution Policy:

People who want to put FC’12 Germany 2. Bundesliga 2017/18 kits on other sites, you may link back to this very page but you cannot host any files yourselves. Thank you!

FMSlovakia.com doesn’t have a lucrative goal and just want to help the Football Manager community. However, given the amount of work, we would not mind getting some recognition, so thanks you in advance for respecting those rules.

WARNING

This creative belongs its owner, to the site of FM Slovakia.com. It’s in self-service but for personal use only. The only authorized download links are the links on the official site or the sites with the author’s permission.

 

Allstar Kitmakers

How to add these in your FM18

Win Vista/Win 7/Win 8: C:\Users\”username”\Documents\Sports Interactive\Football Manager 2018\graphics\
Win 2000/XP: C:\Documents and Settings\”username”\My Documents\Sports Interactive\Football Manager 2018\graphics\
Win 98/ME: C:\My Documents\Sports Interactive\Football Manager 2018\graphics\
Mac OS X: /Users/”username”/Documents/Sports Interactive/Football Manager 2018/graphics/

If you don´t have the graphics folder, create it. We recommend to make a folder in it called Kits and extract this pack in it.

Run Football Manager 2018 and go to: Preferences > Interface

Make sure that you tick the check box on the page called ‘Reload skin when confirming changes in Preferences’ and un-tick then box saying ‘Use caching to decrease page loading times’. Hit Confirm.

There should be a box that pops up saying ‘loading image data for the new skin’. Once this is done your graphics should be working within the game.